Saturday, December 22, 2012

Dragon Polypaint

Messed about with some polypaint on my dragon sculpt today. Didn't spend too long, definitely shows as its pretty messy, but just wanted to have some fun. 

Friday, December 21, 2012

"What about their legs?'

"...They dont need those....."

Watched The Hobbit this past week, twice. Loved it just as much as i remember loving the book when i read it years ago. Felt super inspired afterwards with how amazing the creature models, the trolls, goblins, orcs were all fantastic. 

Had to have a go at making a goblin of my own. Here is a sculpt and polypaint I worked on past couple days. 

Monday, December 10, 2012

Studio Render

Had an old studio lighting setup, so I imported the dragon and messed about with a render. Still need to get better about rendering and lighting setups. But this was about 10 minutes rendering time, and the same amount of time in photoshop messing about with levels, and color balance. It would probably take a lot longer if I upped the sampling on it, but I get impatient, and rather be sculpting more cool things instead of rendering. 

I need better ways to render and show off my work, in less time. The final image is what counts, but I haven't figured out the best workflow that I like for getting an image result I like. This is close, but lacks a lot of the sharpness I'd like to get more of.

Saturday, December 8, 2012

Elk Dragon

Started this one in sculptris then brought it into Zbrush to dynamesh and then Qremesh for better topo. I find it much easier to pull out forms change things around quicker in sculptris than I would in Dynamesh. 

Monday, December 3, 2012

 Even Darker Days

It has been an even harder week in my family's life.  Spent too long on this, haven't had much focus to make decisions on pieces, too much real life changes to deal with. 

Miss you dad. :(