Tuesday, October 30, 2012


Based this one of a sketch by my good friend and co-worker Kynan Pearson. When he's not being a boss and handling business as lead on Halo multiplayer, he has been sketching a bunch of rad creatures and been making me want to sculpt them all!

Been kinda sick today, and wasn't able to get to visit my dad in the hospital because I didn't want to risk getting him sick, so I got some time to just sit and sculpt. 

Here's the sketch

And my current wip, I'm working on getting things done faster. Need to find a quick way to get believable fur. I'm really happy with where I got this guy today. Definitely going to finish him up, and might consider getting him 3D printed. 

Torso Study

Here is a torso study I have been messing around with this past week. Lots of real life stuff to deal with, but still trying to find time to sculpt. Im working on trying to be faster and make more meaningful decisions with my work. Many times I'll just keep on tweaking things and lose sight of the overall goal and picture. 

More to come!

Monday, October 22, 2012


Been working on taking a step back to the basics and really increasing my knowledge of anatomy and planar forms. Here's a head study I worked on over the weekend using some reference sculpture I have. 

Next things will be torso and arm studies, then on to legs, hands and feet. Then I'll put em together with a nice render. 


Friday, October 19, 2012

True to myself...

I constantly am working, sculpting, practicing new things, learning. Never feeling satisfied with my progress, however I never update or post most of the things I create.  I believe this is starting to hurt me and how I work, and how I feel about the work I do. I am the only one holding myself back from the quality of work I want to achieve. This blog will be the place for me to explore the ideas that are constantly running through my brain and track the progress made, something that I should have been doing for a  long time now. Working on things in secret or in fear of judgement, doesn't help me grow or learn as an artist, and it doesn't keep me accountable in anyway...this blog is intended to finally change that mentality....

As a kickstart to this, here are some of the things that I have been working on this past year...in varying states of finish. Mainly creature things since that's what I love to think about when I'm not working on levels.